"Cuphead" is hard — like, "Contra" hard. Playing it with brainfreeze punishments is such a bad idea that we can't look away.
The original Blade Runner deeply impacted Kojima and directly inspired his game 'Snatcher'
For 13 minutes, Gonzalo “Zero” Barrios’ face barely moved. It was the Grand Finals match of a "Super Smash Bros." Wii U tournament. A few feet away, Barrios' bodyguard kept a lookout for a man who'd threatened to be there, in wait, with a gun aimed at the champion gamer.
BeamNG is a realistic driving simulator, but users mainly use it for one specific (and very good) purpose: destroying cars as creatively and as completely as possible.
This is actually a genius way to add dynamism and touch into virtual reality game play.
Square's PS1 classic could only have been made in the year 2000.
We got a peek at what kind of characters everyone is building, and a lot of players are sticking close to reality.
Or was it the newborn that helped me cope with "TumbleSeed?"
Why difficulty shouldn't matter in games
Frank Lantz's Universal Paperclips will consume you. And that's the point.
"Super Mario Odyssey" will be released on October 27th for the Nintendo Switch.
Fred met Seth Meyers in the studio to record some possible voiceover tracks for "Middle-earth: Shadow of War."
Ah, Line Rider. Now that's a name we haven't heard in a while.
On October 9th, 2007, Valve released an incredible trio of games in a single day: "Portal," "Half-Life 2: Episode 2" and "Team Fortress 2." For years, I hoped they would blow my mind like that again. Now, I've accepted that they won't.
Apologies for the pun. Don't let that stop you from enjoying this super-fresh beat.
Psychologists found that video games that allowed players to play out their "ideal selves" (embodying roles that allow them to be, for example, braver, fairer, more generous, or more glorious) were not only the most intrinsically rewarding, but also had the greatest influence on our emotions.
Some enterprising hackers have figured out how to get other games onto Nintendo's latest retro all-in-one. Still, good luck finding one.
Bennett Foddy made "QWOP." He says he made his new game "for a certain kind of person. To hurt them." It's worth thinking about what he means by that.
"Whose troops are these in the Ukraine?" "What troops? I don't see any troops."
Kumail schools Conan playing the latest "Middle-Earth" game, in which he plays a cringe-inducing orc named "The Agonizer."
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